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d4mr

Thoughts on engineering, technology, and craft.

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pixgel: Pixel Art That Beads Together Like Mercury
May 13th, 2026•d4mr.com
Anthropic's Kernel Optimization Challenge, Part 1: Understanding VLIW Machines
January 23rd, 2026•d4mr.com
Implementing Figma-Style Drag-to-Adjust Number Inputs
January 13th, 2026•d4mr.com
Ethena, Boros, and the Capital Efficiency of Rate Swaps
December 20th, 2025•d4mr.com
The Case of the Phantom Hash
December 16th, 2025•d4mr.com
Flashblocks Broke Our Assumptions
September 12th, 2025•d4mr.com
We Open Sourced engine-core
July 16th, 2025•d4mr.com
Demon Slayer Sucks (The Stories We Deserve)
January 15th, 2025•d4mr.com
zkRail: Trustless Fiat Settlement for Autonomous Agents
December 8th, 2024•d4mr.com
Collections and Ownership in Rust
September 18th, 2023•d4mr.com